light

@Composable
fun light(background: Brush = SolidColor(Color.Unspecified), backgroundDisabled: Brush = SolidColor(IntUiTheme.colorPalette.grey(12)), backgroundFocused: Brush = SolidColor(Color.Unspecified), backgroundPressed: Brush = SolidColor(IntUiTheme.colorPalette.grey(13)), backgroundHovered: Brush = SolidColor(Color.Unspecified), content: Color = IntUiTheme.colorPalette.grey(1), contentDisabled: Color = IntUiTheme.colorPalette.grey(8), contentFocused: Color = IntUiTheme.colorPalette.grey(1), contentPressed: Color = IntUiTheme.colorPalette.grey(1), contentHovered: Color = IntUiTheme.colorPalette.grey(1), border: Color = IntUiTheme.colorPalette.grey(9), borderDisabled: Color = Color.Unspecified, borderFocused: Color = IntUiTheme.colorPalette.blue(4), borderPressed: Color = IntUiTheme.colorPalette.grey(7), borderHovered: Color = IntUiTheme.colorPalette.grey(8)): IntUiButtonColors