dark

@Composable
fun dark(background: Brush = SolidColor(Color.Transparent), backgroundDisabled: Brush = SolidColor(IntUiDarkTheme.colors.grey(5)), backgroundFocused: Brush = background, backgroundPressed: Brush = SolidColor(IntUiDarkTheme.colors.grey(2)), backgroundHovered: Brush = SolidColor(Color.Unspecified), content: Color = IntUiDarkTheme.colors.grey(12), contentDisabled: Color = IntUiDarkTheme.colors.grey(8), contentFocused: Color = IntUiDarkTheme.colors.grey(12), contentPressed: Color = IntUiDarkTheme.colors.grey(12), contentHovered: Color = IntUiDarkTheme.colors.grey(12), border: Brush = SolidColor(IntUiDarkTheme.colors.grey(5)), borderDisabled: Brush = SolidColor(IntUiDarkTheme.colors.grey(5)), borderFocused: Brush = SolidColor(IntUiDarkTheme.colors.grey(2)), borderPressed: Brush = SolidColor(IntUiDarkTheme.colors.grey(7)), borderHovered: Brush = SolidColor(IntUiDarkTheme.colors.grey(7))): ButtonColors