ViewableMap

class ViewableMap<K : Any, V : Any>(map: MutableMap<K, V> = LinkedHashMap()) : IMutableViewableMap<K, V>

Constructors

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constructor(map: MutableMap<K, V> = LinkedHashMap())

Properties

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open override val change: Signal<IViewableMap.Event<K, V>>
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open val changing: Boolean
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open override val keys: MutableSet<K>
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open override val size: Int
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open override val values: MutableCollection<V>

Functions

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fun <K, V> MutableMap<K, V>.addUnique(lifetime: Lifetime, key: K, value: V): V
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open override fun advise(lifetime: Lifetime, handler: (IViewableMap.Event<K, V>) -> Unit)

Adds an event subscription. Every time an event occurs, the handler is called, receiving an instance of the event. The subscription is removed when the given lifetime expires.

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fun IVoidSource.advise(lifetime: Lifetime, handler: () -> Unit)
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open fun adviseAddRemove(lifetime: Lifetime, handler: (AddRemove, K, V) -> Unit)

Adds a subscription to additions and removals of map elements. When a map element is updated, the handler is called twice: to report the removal of the old element and the addition of the new one.

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fun <T> ISource<T>.adviseEternal(handler: (T) -> Unit)

Adds an event subscription that never gets removed.

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fun <T : Any> ISource<T?>.adviseNotNull(lifetime: Lifetime, handler: (T) -> Unit)

Adds an event subscription that filters out null values.

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fun <T : Any> ISource<T?>.adviseNotNullOnce(lifetime: Lifetime, handler: (T) -> Unit): LifetimeDefinition

Executes handler exactly once when the source fires an event with a non-null value, then terminates the subscription

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fun <T> ISource<T>.adviseOnce(lifetime: Lifetime, handler: (T) -> Unit)

Executes handler exactly once then terminates the subscription

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fun <T> ISource<T>.adviseSuspend(lifetime: Lifetime, scheduler: IScheduler, handler: suspend (T) -> Unit)
fun <T> ISource<T>.adviseSuspend(lifetime: Lifetime, context: CoroutineContext, handler: suspend (T) -> Unit)
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fun <T> ISource<T>.adviseUntil(lifetime: Lifetime, handler: (T) -> Boolean)

Holds subscription until handler returns true or lifetime is terminated

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fun <T> ISource<T>.adviseWithPrev(lifetime: Lifetime, handler: (prev: Maybe<T>, cur: T) -> Unit)
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fun <T> ISource<T>.asProperty(defaultValue: T): IPropertyView<T>
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fun <K, V> MutableMap<K, V>.blockingPutUnique(lf: Lifetime, lock: Any, key: K, value: V)
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open override fun clear()
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open override fun containsKey(key: K): Boolean
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open override fun containsValue(value: V): Boolean
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fun <T> ISource<T>.filter(f: (T) -> Boolean): ISource<T>
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fun <T> ISource<T>.flowInto(lifetime: Lifetime, target: ISignal<T>)

Whenever a change happens in this source, fires a change in the target signal of the same type.

fun <TSrc, TDst> ISource<TSrc>.flowInto(lifetime: Lifetime, target: IMutablePropertyBase<TDst>, tf: (TSrc) -> TDst)

Whenever a change happens in this source, changes the target property of the same type.

fun <TSource, TTarget> ISource<TSource>.flowInto(lifetime: Lifetime, target: ISignal<TTarget>, tf: (TSource) -> TTarget)

Whenever a change happens in this source, fires a change in the target signal obtained by running the given tf function.

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open operator override fun get(key: K): V?
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inline fun <K : Any, V : Any> MutableMap<K, V>.getOrCreate(key: K, crossinline creator: (K) -> V): V
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open override fun isEmpty(): Boolean
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fun <K, V> MutableMap<K, V>.keySet(value: V): MutableSet<K>
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fun <T, R> ISource<T>.map(f: (T) -> R): ISource<R>

Returns a new source which remaps events happening in this source using the given function f.

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suspend fun <T : Any> ISource<T?>.nextNotNullValue(): T
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fun <T : Any> ISource<T?>.nextNotNullValueAsync(lifetime: Lifetime): Deferred<T>
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suspend fun <T> ISource<T>.nextValue(condition: (T) -> Boolean = { true }): T
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fun <T> ISource<T>.nextValueAsync(lifetime: Lifetime, condition: (T) -> Boolean = { true }): Deferred<T>
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open override fun put(key: K, value: V): V?
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fun <K, V> MutableMap<K, V>.put(entry: Map.Entry<K, V>): V?
fun <K, V> MutableMap<K, V>.put(lf: Lifetime, key: K, value: V)
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open override fun putAll(from: Map<out K, V>)
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fun <K, V> MutableMap<K, V>.putUnique(key: K, value: V): V
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open override fun remove(key: K): V?
open override fun remove(key: K, value: V): Boolean
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fun <T : Any> ISource<T>.throttleLast(timeout: Duration, scheduler: IScheduler): ISource<T>
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fun <K : Any, V : Any, T : Any> IMutableViewableMap<K, V>.toViewableList(lifetime: Lifetime, converter: (Lifetime, V) -> T): ViewableList<T>

Converts a viewable map to a viewable list of values, where the converter function is used to convert each map value to a list value.

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open override fun view(lifetime: Lifetime, handler: (Lifetime, Map.Entry<K, V>) -> Unit)

Adds a subscription to changes of the contents of the map.

open fun view(lifetime: Lifetime, handler: (Lifetime, K, V) -> Unit)

Adds a subscription to changes of the contents of the map, with the handler receiving keys and values as separate parameters.

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fun <T : Any> IViewable<T?>.viewNotNull(lifetime: Lifetime, handler: (Lifetime, T) -> Unit)

Adds a subscription to changes to this viewable's contents and filters out null values. The subscription is removed when the given lifetime expires.

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fun IViewable<Boolean>.whenFalse(lifetime: Lifetime, action: (Lifetime) -> Unit)

Executes the given action every time the value of the property changes to false.

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fun IViewable<Boolean>.whenTrue(lifetime: Lifetime, action: (Lifetime) -> Unit)

Executes the given action every time the value of the property changes to true.