IAsyncSource

interface IAsyncSource<out T> : ISource<T>

An object that allows to subscribe to events of type T and to handle them on a different thread.

Inheritors

Functions

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abstract fun advise(lifetime: Lifetime, handler: (T) -> Unit)

Adds an event subscription. Every time an event occurs, the handler is called, receiving an instance of the event. The subscription is removed when the given lifetime expires.

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fun IVoidSource.advise(lifetime: Lifetime, handler: () -> Unit)
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fun <T> ISource<T>.adviseEternal(handler: (T) -> Unit)

Adds an event subscription that never gets removed.

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fun <T : Any> ISource<T?>.adviseNotNull(lifetime: Lifetime, handler: (T) -> Unit)

Adds an event subscription that filters out null values.

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fun <T : Any> ISource<T?>.adviseNotNullOnce(lifetime: Lifetime, handler: (T) -> Unit): LifetimeDefinition

Executes handler exactly once when the source fires an event with a non-null value, then terminates the subscription

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abstract fun adviseOn(lifetime: Lifetime, scheduler: IScheduler, handler: (T) -> Unit)

Adds an event subscription. Every time an event occurs, the handler is called on the given scheduler, receiving an instance of the event. The subscription is removed when the given lifetime expires.

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fun IAsyncSource<Unit>.adviseOn(lifetime: Lifetime, scheduler: IScheduler, handler: () -> Unit)
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fun <T> ISource<T>.adviseOnce(lifetime: Lifetime, handler: (T) -> Unit)

Executes handler exactly once then terminates the subscription

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fun <T> ISource<T>.adviseSuspend(lifetime: Lifetime, scheduler: IScheduler, handler: suspend (T) -> Unit)
fun <T> ISource<T>.adviseSuspend(lifetime: Lifetime, context: CoroutineContext, handler: suspend (T) -> Unit)
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fun <T> ISource<T>.adviseUntil(lifetime: Lifetime, handler: (T) -> Boolean)

Holds subscription until handler returns true or lifetime is terminated

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fun <T> ISource<T>.adviseWithPrev(lifetime: Lifetime, handler: (prev: Maybe<T>, cur: T) -> Unit)
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fun <T> ISource<T>.asProperty(defaultValue: T): IPropertyView<T>
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fun <T> ISource<T>.filter(f: (T) -> Boolean): ISource<T>
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fun <T> ISource<T>.flowInto(lifetime: Lifetime, target: ISignal<T>)

Whenever a change happens in this source, fires a change in the target signal of the same type.

fun <TSrc, TDst> ISource<TSrc>.flowInto(lifetime: Lifetime, target: IMutablePropertyBase<TDst>, tf: (TSrc) -> TDst)

Whenever a change happens in this source, changes the target property of the same type.

fun <TSource, TTarget> ISource<TSource>.flowInto(lifetime: Lifetime, target: ISignal<TTarget>, tf: (TSource) -> TTarget)

Whenever a change happens in this source, fires a change in the target signal obtained by running the given tf function.

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fun <T, R> ISource<T>.map(f: (T) -> R): ISource<R>

Returns a new source which remaps events happening in this source using the given function f.

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suspend fun <T : Any> ISource<T?>.nextNotNullValue(): T
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fun <T : Any> ISource<T?>.nextNotNullValueAsync(lifetime: Lifetime): Deferred<T>
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suspend fun <T> ISource<T>.nextValue(condition: (T) -> Boolean = { true }): T
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fun <T> ISource<T>.nextValueAsync(lifetime: Lifetime, condition: (T) -> Boolean = { true }): Deferred<T>
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fun <T : Any> ISource<T>.throttleLast(timeout: Duration, scheduler: IScheduler): ISource<T>