flow Into
fun <TSource, TTarget> ISource<TSource>.flowInto( lifetime: Lifetime, target: ISignal<TTarget>, tf: (TSource) -> TTarget)
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Whenever a change happens in this source, fires a change in the target signal obtained by running the given tf function.
Whenever a change happens in this source, fires a change in the target signal of the same type.
fun <TSrc, TDst> ISource<TSrc>.flowInto( lifetime: Lifetime, target: IMutablePropertyBase<TDst>, tf: (TSrc) -> TDst)
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Whenever a change happens in this source, changes the target property of the same type.
fun <TSrc> ISource<TSrc>.flowInto(lifetime: Lifetime, target: IMutablePropertyBase<TSrc>)
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fun <TSrc : Any, TDst : Any> ISource<IViewableSet.Event<TSrc>>.flowInto( lifetime: Lifetime, target: IMutableViewableSet<TDst>, tf: (TSrc) -> TDst)
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